Ability Foundry

Ability Foundry VR

Empowering Accessible Play. Building Inclusive Realities.

Revolutionary VR Accessibility

Ability Foundry VR user interface

Ability Foundry VR is an innovative, open-source VR accessibility platform designed to empower users with limited mobility. Our platform provides intuitive, engaging virtual environments that can be fully controlled with just one or two buttons, making VR accessible to everyone.

Built on Unity with Meta Quest compatibility, Ability Foundry VR redefines interaction in virtual reality through adaptive input systems, gaze-based interaction, and simplified navigation designed specifically for accessibility.

Platform Features

Adaptive Input Systems

Full compatibility with USB/Bluetooth assistive switches and one/two-button interaction for users with limited mobility.

Gaze-Based Navigation

Eye and head-tracking capabilities for hands-free interaction and navigation throughout virtual environments.

Progress Tracking

Advanced analytics track motor skill improvements and therapeutic outcomes with detailed session reports.

Remote Support

WebRTC streaming allows parents and caretakers to view sessions live and provide remote assistance.

Therapeutic Games

Cloudy Garden therapeutic VR game

🌸 Cloudy Garden

A calming therapeutic gardening experience where users guide clouds and rain to help flowers bloom across magical garden environments. Features progressive difficulty levels and multiple environment themes for focused, relaxing interaction.

Music Café rhythm VR game

🎵 Music Café

A multi-sensory musical rhythm game featuring visual note timing, audio feedback, and colorful animations. Multiple difficulty levels with adaptive timing controls ensure accessibility for all users.

Monster Mash creative VR game

🧪 Monster Mash

A creative chemistry-style game where users mix colored slimes to create custom monsters, exploring color combinations and cause-and-effect relationships through engaging animations.

Endless Runner reaction VR game

🏃‍♀️ Endless Runner

A fast-paced reaction game with obstacle dodging, point collection, and multiple themed environments (Forest, Desert, Cartoon, Outer Space) designed for accessibility-first input switching.

Technical Specifications

Platform & Hardware

  • • Meta Quest (Primary Platform)
  • • Unity with URP
  • • XR Interaction Toolkit 3.0
  • • USB/Bluetooth switch compatibility
  • • WebRTC streaming capabilities

Accessibility Features

  • • One/two-button full interaction
  • • Gaze-based navigation system
  • • High contrast mode options
  • • Text-to-speech integration
  • • Customizable visual settings

Join Our Beta Program

Person using Ability Foundry VR with a Meta Quest headset

Experience the future of accessible VR. Join our beta program to help shape the development of Ability Foundry VR.

Request Beta Access View on GitHub

Companion App

Ability Foundry VR Companion App UI
  • Real-time session monitoring
  • Progress tracking and analytics
  • Remote assistance capabilities
  • Communication with players

Open Source

Ability Foundry VR is open source under AGPLv3 + Commons Clause, available for non-commercial use by individuals, nonprofits, and educational institutions.

Contact for commercial licensing →